DeepSlumberApplyResult enumeration
The outcome of ApplySetupAsync.
public enum DeepSlumberApplyResultValues
Section titled “Values”| name | value | description |
|---|---|---|
| Success | 0 |
Every required operation succeeded. |
| AlreadyMatched | 1 |
The live state already equalled the target — no operations were issued. |
| PartialFailure | 2 |
Some operations succeeded and some failed (e.g. a missing factor item). The line change may still have landed; the game toasts each failure itself. |
| Refused | 3 |
Nothing was applied — the game refused the first (line-enable) operation (combat lock, cost, unlock, …); the game toasts the reason. |
| Unavailable | 4 |
The write API or the live state was not resolved yet; nothing was attempted. |
| Cancelled | 5 |
The apply was cancelled before any operation completed; nothing was applied. |
See Also
Section titled “See Also”- namespace Stellar.Abstractions.Domain.DeepSlumber