Skip to content
Version 2.11.0
↓ Get the launcher

AttributeProfileInfo structure

UI panel classification for an attribute, sourced from Bokura.ProfileAttrTableBase. Type is the raw classifier int (1=Offensive, 2=Defensive, 3=Support, 4=ElementalAttack, 5=ElementalBonus per observed game data — verify in iteration 1); TypeDisplayName is the localized group label.

public struct AttributeProfileInfo : IEquatable<AttributeProfileInfo>
name description
AttributeProfileInfo(…) UI panel classification for an attribute, sourced from Bokura.ProfileAttrTableBase. Type is the raw classifier int (1=Offensive, 2=Defensive, 3=Support, 4=ElementalAttack, 5=ElementalBonus per observed game data — verify in iteration 1); TypeDisplayName is the localized group label.
AttrId { get; set; }
Name { get; set; }
Type { get; set; }
TypeDisplayName { get; set; }