ImagineInfo.ChargeCount property
Max charges from SkillTable[SkillId].MaxEnergyChargeNum (1 = single-charge).
public int ChargeCount { get; set; }See Also
Section titled “See Also”- struct ImagineInfo
- namespace Stellar.Abstractions.Domain.GameData
Max charges from SkillTable[SkillId].MaxEnergyChargeNum (1 = single-charge).
public int ChargeCount { get; set; }