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Version 2.11.0
↓ Get the launcher

SkillInfo structure

Static data for a single skill from the game table.

public struct SkillInfo : IEquatable<SkillInfo>
parameter description
Id Game-table skill id.
Name Localised skill display name.
Description Localised skill description text.
IconPath Addressable path for the skill’s icon sprite.
Kind Skill classification (active, passive, etc.).
CooldownMs Base cooldown duration in milliseconds.
IsAoe True when this skill hits multiple targets.
name description
SkillInfo(…) Static data for a single skill from the game table.
CooldownMs { get; set; } Base cooldown duration in milliseconds.
Description { get; set; } Localised skill description text.
IconPath { get; set; } Addressable path for the skill’s icon sprite.
Id { get; set; } Game-table skill id.
IsAoe { get; set; } True when this skill hits multiple targets.
Kind { get; set; } Skill classification (active, passive, etc.).
Name { get; set; } Localised skill display name.