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Version 2.11.0
↓ Get the launcher

AttrValue structure

One numeric attribute of an entity as the wire delivered it: the FightAttrTable id and its absolute value (basis points for the 万分比 attrs, flat points otherwise).

public struct AttrValue : IEquatable<AttrValue>
parameter description
AttrId The attribute id (e.g. 11710 crit chance, 12670 generic damage bonus).
Value The absolute value after this update — never a delta.
name description
AttrValue(…) One numeric attribute of an entity as the wire delivered it: the FightAttrTable id and its absolute value (basis points for the 万分比 attrs, flat points otherwise).
AttrId { get; set; } The attribute id (e.g. 11710 crit chance, 12670 generic damage bonus).
Value { get; set; } The absolute value after this update — never a delta.