CombatEvent.DamageDealt.Amount property
Preferred damage value (Value, else HpLessenValue, else LuckyValue).
public int Amount { get; set; }See Also
Section titled “See Also”- record DamageDealt
- namespace Stellar.Abstractions.Domain
Preferred damage value (Value, else HpLessenValue, else LuckyValue).
public int Amount { get; set; }