DebuffSlot.IconTexture property
Opaque UnityEngine.Texture2D handle (or null while loading / unavailable).
public object? IconTexture { get; set; }See Also
Section titled “See Also”- struct DebuffSlot
- namespace Stellar.Abstractions.Domain
Opaque UnityEngine.Texture2D handle (or null while loading / unavailable).
public object? IconTexture { get; set; }