DebuffSlot.RemainFraction property
Fraction of the debuff’s duration still remaining: 1 = just applied (or permanent), 0 = expired. Drives the radial sweep (the renderer darkens the elapsed 1 - RemainFraction arc).
public float RemainFraction { get; set; }See Also
Section titled “See Also”- struct DebuffSlot
- namespace Stellar.Abstractions.Domain