DungeonSettlementInfo structure
Settlement (clear/result) summary for a dungeon run, decoded from WorldNtf.SyncDungeonData.settlement. Present only once a run reaches its result screen; until then LastSettlement is null.
public struct DungeonSettlementInfo : IEquatable<DungeonSettlementInfo>| parameter | description |
|---|---|
| PassTimeSeconds | Clear time in seconds (DungeonSettlement.pass_time). |
| MasterModeScore | Master-mode MAX/PAR score (DungeonSettlement.master_mode_score, field 5); 0 when not a scored/master run. |
| TotalScore | The ACHIEVED “Total Score” the settlement screen shows (DungeonScore.total_score, field 14); the numerator in the “686/700” pairing. 0 when not a scored run. |
Public Members
Section titled “Public Members”| name | description |
|---|---|
| DungeonSettlementInfo(…) | Settlement (clear/result) summary for a dungeon run, decoded from WorldNtf.SyncDungeonData.settlement. Present only once a run reaches its result screen; until then LastSettlement is null. |
| MasterModeScore { get; set; } | Master-mode MAX/PAR score (DungeonSettlement.master_mode_score, field 5); 0 when not a scored/master run. |
| PassTimeSeconds { get; set; } | Clear time in seconds (DungeonSettlement.pass_time). |
| TotalScore { get; set; } | The ACHIEVED “Total Score” the settlement screen shows (DungeonScore.total_score, field 14); the numerator in the “686/700” pairing. 0 when not a scored run. |
See Also
Section titled “See Also”- namespace Stellar.Abstractions.Domain