SkillEventPhase enumeration
Subset of ESkillEventType exposed on SkillUsed.
public enum SkillEventPhaseValues
Section titled “Values”| name | value | description |
|---|---|---|
| Begin | 101 |
Skill cast begins (initial key-press or begin packet). |
| StageEnd | 102 |
One animation stage finished. |
| AccumulateEnd | 103 |
Accumulate-damage window ended. |
| SkillEnd | 104 |
Entire skill finished and all effects resolved. |
| StageBegin | 105 |
Animation stage begins. |
See Also
Section titled “See Also”- namespace Stellar.Abstractions.Domain