WindowPanelStyle enumeration
Visual chrome style for a registered plugin window. Passed via Style.
public enum WindowPanelStyleValues
Section titled “Values”| name | value | description |
|---|---|---|
| Party | 0 |
Party-panel chrome: opaque dark panel with accent border, for party/roster type content. |
| Tracker | 1 |
Tracker chrome: semi-transparent panel for objective / quest tracker content. |
| Borderless | 2 |
No chrome: transparent background, no border, no title bar — plugin draws its own content. |
| Custom | 3 |
Custom chrome: plugin supplies all draw logic via its own element tree. |
| HudOverlay | 5 |
Phase 9b HUD overlay chrome — fully transparent container. No box, no border, no title bar. Per-element treatment only: framework helpers (DrawHpBar / DrawCaption / DrawBody) consume the IThemeHudColors tokens (HudText, HudTextShadow, HudPillBg, HudBarBg) to draw a 1 px text drop-shadow and pill-chip + bar backgrounds inline. Used by PlayerHUD (pilot), CooldownBar, ChatTools. |
| GlassMenu | 6 |
Phase 9b menu / tool-panel chrome — light/dark gradient backdrop (135° 3-stop linear, baked per preset to a 256×256 texture with rounded corners baked into the alpha channel). 1 px theme-tinted border, inline title text on the gradient, ✕ close glyph with MenuAccent hover, drag handle on the title bar minus the close hit area. Mirrors the game’s Profile / Modules / Inventory mood. Used by Settings hub (post-9c) + DebugInfo / DataInspector / StatInspector / ModuleOptimizer in Phase 9c. |
| PillStatus | 7 |
Phase 9b status-pill chrome — single-line rounded chip floating on the game world. ~14 px corner radius, padding 6/12 px, reuses HudPillBg (shared with HudOverlay’s level pill so the two chip-style chromes stay visually coherent). Whole-pill drag handle, no close button by design. Single-line content only — overflowing text spills outside the capsule background. Used by AutoNav nav-pill (post-9c). |
See Also
Section titled “See Also”- namespace Stellar.Abstractions.Domain