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Version 2.11.0
↓ Get the launcher

IBossVitals.IsBoss method

Whether the game’s own client currently flags this entity as a boss (ZEntity.IsBoss) — the same flag bossbattle_view.lua gates on. Returns false when the entity isn’t resolvable this frame, which is indistinguishable from “resolvable and not a boss” — callers that need to tell the two apart should corroborate with TryGetBlood or another liveness signal.

public bool IsBoss(EntityId id)
parameter description
id The entity id to check.