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Version 2.11.0
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ICombatEvents interface

Combat event stream. Mirrors the event half of the original mixed combat surface; polled state lives on ICombatSnapshot and per-entity lookups on ICombatLookup. Events always fire on the Unity main thread (drained once per Game.Update postfix).

public interface ICombatEvents
name description
event CombatEventOccurred Fires on the main (Unity) thread once per game tick during drain.