IEntityPortraitView interface
Camera-interaction controls for the entity portrait (drag/scroll/resize).
public interface IEntityPortraitViewMembers
Section titled “Members”| name | description |
|---|---|
| Orbit(…) | Rotate the portrait subject. dx/dy are pointer-drag deltas in pixels (horizontal drag spins the model; vertical drag is currently ignored). |
| Pan(…) | Pan the portrait camera (shift+drag). dx/dy are pointer-drag deltas in pixels; the look-at point slides so different parts of the model can be framed. |
| SetViewport(…) | Report the display box’s current pixel size so the portrait sizes its render texture + projection to match — it then fills the (resizable) pane top-to-bottom with no letterbox or stretch. |
| Zoom(…) | Zoom the portrait view. Positive delta moves closer (e.g. scroll-wheel up). |
See Also
Section titled “See Also”- namespace Stellar.Abstractions.Services