IGameDataResonance.GetImagineForSkill method
Display + cooldown info for an equipped skill id, or null if the skill is not a Battle Imagine. A skill is a Battle Imagine iff its SkillTable[skillId].SlotPositionId contains 7 or 8 (the “aoyi” slots). Results (including negatives) are memoised per skill id.
public ImagineInfo? GetImagineForSkill(int skillId)See Also
Section titled “See Also”- struct ImagineInfo
- interface IGameDataResonance
- namespace Stellar.Abstractions.Services