IGameDataWorld.GetMonsterByEntity method
Resolves the MonsterInfo for a live entity by reading the entity’s config/template id from the cached combat-wire attribute (attr id 10 = AttrTypeIds.AttrId), then looking up the monster table. Returns null when the entity has no cached attr-10 value, when the config id is absent from the monster table, or when the monster table has not yet been loaded.
public MonsterInfo? GetMonsterByEntity(EntityId entityId)| parameter | description |
|---|---|
| entityId | The live entity id (uuid-bearing). |
See Also
Section titled “See Also”- struct MonsterInfo
- struct EntityId
- interface IGameDataWorld
- namespace Stellar.Abstractions.Services