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Version 2.11.0
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IModuleEquip.InstallAsync method

Invokes ModVM.AsyncEquipMod(moduleUuid, slotId). Slot is 1..ModSlotMaxCount (4 before patch 3.7, 5 since); the framework imposes no cap — the game validates the slot id. The Task completes when the game’s Mod.ModSlots map reflects the equip or the 6-second timeout elapses.

public Task<EquipResult> InstallAsync(int slotId, long moduleUuid, CancellationToken ct = default)