RenderTextureHostElement.OnPan property
Optional: called with pointer-drag deltas (dx,dy in px) while the box is dragged with Shift held — e.g. to pan a 3D preview camera. Null = Shift+drag falls back to OnDrag.
public Action<float, float>? OnPan { get; set; }See Also
Section titled “See Also”- record RenderTextureHostElement
- namespace Stellar.Abstractions.Services