Skip to content
Version 2.11.0
↓ Get the launcher

SocialIdentity.MasterScore property

Master-mode season score from master_mode_dungeon_data.season_score; 0 when absent or player-hidden (the wire’s is_show flag is inverted — truthy renders “Hidden” on the game’s own card, and we follow the native privacy behaviour).

public int MasterScore { get; set; }