StellarInterop.FindType method
Resolves a type by full name across every loaded assembly. Successful results are cached; misses are not (game types load lazily, so a later call can still succeed). Returns null if absent.
public static Type? FindType(string fullName)| parameter | description |
|---|---|
| fullName | Assembly-qualified-optional full type name (e.g. "LuaInterface.LuaState"). |
See Also
Section titled “See Also”- class StellarInterop
- namespace Stellar.Abstractions.Services