CombatEvent.SkillUsed constructor
A skill was cast or progressed through a phase by the identified caster.
public SkillUsed(long TimestampMs, EntityId CasterId, int SkillId, SkillEventPhase Phase)| parameter | description |
|---|---|
| TimestampMs | Server epoch timestamp of the event in milliseconds. |
| CasterId | Entity that cast the skill. |
| SkillId | Game-table skill id. |
| Phase | Which phase of the skill lifecycle this event covers. |
See Also
Section titled “See Also”- struct EntityId
- enum SkillEventPhase
- record SkillUsed
- namespace Stellar.Abstractions.Domain